“This is not something which you can tether!
It can go everywhere all weather!
Now don’t make the plans came to nought!
It’s not something you can see, it’s just your thought!”
Do you know what’s common between The Mafia and the werewolf!?
Apart from the fact that they are both scary especially in the night!
The other commonality is that they are the names of a a Russian social deduction game created by Dimitry Davidoff in 1986!
The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers). At the start of the game, each player is secretly assigned a role affiliated with one of these teams.
The game has two alternating phases: first, a night-phase, during which those with night-killing-powers may covertly kill other players, and second, a day-phase, in which all surviving players debate and vote to eliminate a suspect.
The game continues until a faction achieves its win-condition; for the village, this usually means eliminating the evil minority, while for the minority, this usually means reaching numerical parity with the village and eliminating any rival evil groups!
With a small minority of people with information fighting a majority of people who have no information and only can do guess work, the usual outcome is that the Mafia or the werewolf win most of the time!
In fact the game is based on a mathematical model! So most analyses of optimal play have assumed both (a) that there are only townsfolk and Mafiosi and (b) that the townsfolk never have a probability of identifying the Mafia that is better than chance!
The game also has been told to have shared roles and Hidden Agendas!
Similarly, within an organization, leaders and employees play distinct roles. Just as werewolves hide their true identity, leaders often have hidden agendas or strategic decisions that impact the team!
Those few people with information can make the uninformed majority bend or move according to their convenience and will! The conclusion is that uninformed majority always lose a battle of information against an informed minority!
And you thought life is a game! Here’s a game which is literally; life! Game was also how it felt when birthday celebrity Satish Kaushik used to deliver his dialogues so effortlessly!
Now stop thinking about games and play the game of life! The latest mission of that now is to sleep!
shubh ratri!

